

The video scenes are remarkable well acted out however, and both Victoria Morsell and David Homb shine, especially in the ending scene. well, acted out of course, so there is little that can be done about the stiffness of how Adrienne walks through the game. You can actually get the feel of roaming around that creepy old house, the stuffiness of the attic, the dampness of the crypt.
It still looks neat though!) Visually, the game is beautiful. (Well, that and the, ahem, `bad guy' at the end is. Ah! You can do something! That however, is the ONLY reason why this game got a 9 instead of a 10. That cellar holds more than just wine.) The point and click interface is very simple, probably too simple for seasoned gamers. (Hmmm, now where did that cat go off to? My that rose looks lovely in the moonlight. Use your mind! There are multiple ways to solve the puzzles! And if you don't search hard, then you miss clues that, while are not required to finish the game, are required to realize just how tricky Mrs. But don't think that there is only one way to get from moving day to the heart-wrenching climax. Discovering the clues, unlocking the doors, unfolding the demonic secret of a rash of age-old murders, um. But have you ever lived it? And that, dear friends, is the entire basis for this remarkable game. (What self-respecting abandoned Elizabethan house doesn't?) Why are the locals suspicious of the house? What is behind the locked door to the attic? Why did someone wall up the entry to the house's small church? Who are the people lurking about the carriage-house? What really happened to the previous owner? You may have seen or read of this kind of story before. A recently married couple, one a successful writer, and the other an accredited photographer, move into an abandoned Elizabethan house on the Massachusetts coastline, searching for peace and quiet for each of them to pursue their crafts, and their lives. Of course, the plot may seem simple and overused to some, but that is the beauty of Roberta Williams's work! In all of her video game titles, including this one, she takes well know tales and puts them together in her own lyrical, unique way, successfully turning something old into something new! So here it is. It is rare to find a video game of this magnificent quality and design now a days, let alone back in '95! The plot is interesting enough to draw you into the game, and captivating enough to keep you there.
